attach Vulkan Surface
fun MapHandle.attachVulkanSurface(descriptor: VulkanSurfaceDescriptor, options: RenderSessionAttachOptions): RenderSessionHandle
Creates a session that renders the map to a Vulkan surface.
See mln_map_attach_vulkan_surface in the C API reference.
Errors:
Status.UNSUPPORTEDwhensupportedRenderBackendMask()lacksRenderBackendFlag.VULKAN.